Project Hive introduces 4 main classes with 12 subclasses for the players to discover through Hive’s universe. Each class has its unique look, gameplay style, gear and skills. Subclasses expand variety and game’s experience even more, narrowing player’s pass to a more preferable gameplay of choice.
Players can create or join a clan to participate in Territory Wars, PVE boss fights and receive in-game bonuses for clan membership.
Recurring bi-weekly multiplayer PvP event. Clans bid with HGT to participate in wars. Winning bidders fight in massive PvP battle to conquer particular territory.
Winning Clan earns HGT of the losing clan and receives passive income from conquered territory until the next war occurs.
The Hive game ecosystem is based on two tokens, HGT (Governance Token) and IGT (In-Game Token).
HGT - governance token, with limited amount and no-mint after TGE. HGT spent in a number of most challenging in-game activities and mechanics, as well as fueling DAO ecosystem. You can earn this token in small amounts inside the game for competing with other players in territory wars and MMR ladder.
IGT - in-game token, with unlimited total amount. Payed for almost every activity inside the game, strictly limited by game economy. Spent on powering up your characters.